- This event has passed.
YARDLEY GOBION AND THE HIDDEN VILLAGE | APPROX 4.5 MILES | MODERATE
January 6, 2020 @ 6:15 pm - 8:15 pm GMT
MEETING PLACE: Meet outside Yardley Gobion Hall.
WALK LEADER: Julia Doherty
ABOUT THE WALK – grade: Moderate Route
This is an undemanding walk which goes through two charming Northants villages and has as its objective the church and a dovecot which are all that remain of a third, apart, that is, from some mounds still visible in the fields. Although the highest point reached is only 80m there is an extensive view which takes in the church at Castlethorpe and the snow dome in Milton Keynes.
WHAT TO BRING WITH YOU
- A good torch (no head torches please as they tend to blind people!)
- Good trainers or walking shoes (and other clothes of course!).
- Hi-vis vests are now back. Please make sure you have a reflective jacket /vest/armband (essential on all winter hikes). If you don't have one, then we have plenty of spares that you can borrow for the evening.
- A drink and snacks.
ROUND ROBIN QUESTION: What was the worst haircut you ever had?
NOTE: This is a new walk, so details may change once we have completed the risk assessment.
Do I have to bring my printed ticket to the event? No. Just bring yourself and then tell the organisers your name when you arrive. We will then check you in.
TERMS AND CONDITIONS
There are no permissions expressed or implied by the Adventure Geek organisers. Participants make use of the facilities at their own risk and without express permission from the Adventure Geek organisers.
Walking is a physically active sport. If you have any doubts about your abilities, you should always seek advice from your GP before embarking on an Adventure Geek walk.
By registering for an event you accept that you do so entirely at your own risk and that it is your responsibility to ensure that you are fit and able to take part in the event. We regroup often and our walks cater for all levels of fitness.
Children under the age of 16 years old are the responsibility of their parents or guardians and need to be accompanied at all times before, during and after the walk.
Adventure Geek volunteers do not accept responsibility for injury, loss and damage sustained by a participant unless the above injury, loss and damage are proven to have been caused as a direct result of negligence on the part of the organisers.
Dogs are welcome on the majority of our walks, however, we kindly ask that only one dog per walker and that the welfare of the animal remains your responsibility throughout your walk. On occasion, we may add a note of “No dogs allowed” on specific walks (usually those with cattle), please respect this note.