- This event has passed.
WOLVERTON MILL AND THE IRON AQUEDUCT | 3.5 MILES | EASY
January 16 @ 6:15 pm - 8:15 pm GMT
MEETING PLACE: Meet in the car park (which is free).
GROUP WALK LEADER: Julia Doherty
ABOUT THE WALK – grade: EASY Route
Across the fields from Wolverton Mill, returning along the canal. This walk is graded as “easy” as the walking is relatively flat. This short three-mile walk should take no more than 1.15 mins.
I love this walk as it encompasses so many different things to see. We walk across fields, a country park, along a canal with the famous iron aqueduct, sculptures and even check out at some llamas, a hidden village and a lovely old church.
WHAT TO BRING WITH YOU
- A good torch (no head torches please as they tend to blind people!)
- Good trainers or walking shoes (and other clothes of course!).
- Reflective clothing. Please make sure you have a reflective jacket /vest/armband (essential on all winter hikes). If you don't have one, then we have plenty of spares that you can borrow for the evening.
- A drink and snacks.
AFTER THE WALK: We often stop for Pizza at Wolverton House Pub, which is a stones throw from the car park. They accept cards.
Do I have to bring my printed ticket to the event? No. Just bring yourself and then tell the organisers your name when you arrive. We will then check you in.
TERMS AND CONDITIONS
There are no permissions expressed or implied by the Adventure Geek organisers. Participants make use of the facilities at their own risk and without express permission from the Adventure Geek organisers.
Walking is a physically active sport. If you have any doubts about your abilities, you should always seek advice from your GP before embarking on an Adventure Geek walk.
By registering for an event you accept that you do so entirely at your own risk and that it is your responsibility to ensure that you are fit and able to take part in the event. We regroup often and our walks cater for all levels of fitness.
Children under the age of 16 years old are the responsibility of their parents or guardians and need to be accompanied at all times before, during and after the walk.
Adventure Geek volunteers do not accept responsibility for injury, loss and damage sustained by a participant unless the above injury, loss and damage are proven to have been caused as a direct result of negligence on the part of the organisers.
Dogs are welcome on the majority of our walks, however, we kindly ask that only one dog per walker and that the welfare of the animal remains your responsibility throughout your walk. On occasion, we may add a note of “No dogs allowed” on specific walks (usually those with cattle), please respect this note.