Welcome to our Events page

Here you will find all the events for The AG Walking Club.

You can toggle between list mode, month mode or day mode.  All of our walks are uploaded to the website around 25th of each month.  We have a range of events to suit all abilities. In addition to the regular walks, we also have specialised events for faster walkers, slower walkers and early risers!



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February 12 @ 9:45 am - 3:00 pm GMT

A great training walk for those on an AG adventure in 2022. This one has a few hills!

Note, please arrive by 9.45 am we will set off at 10 am sharp.

The walk: This is a beautiful walk but be warned, you will be climbing a few hills today. If the weather is good then you are in for a real treat. We will stop for a break and a quick sarnie at Fawsley.

MEETING PLACE:  Meet in the car park at 9.45am, ready to leave at 10am.

WHAT3WORDS: https://what3words.com/collected.dozen.struts

ABOUT THE WALK – grade: Moderate to Challenging Walk


  • Good walking shoes/boots (and other clothes of course!).
  • A drink. (min of 1 litre)
  • A packed lunch
  • Walking poles (not essential).
  • If this is a training hike for you and you already have your backpack for your adventure then please bring this with you.


February 12
9:45 am - 3:00 pm GMT
Event Category:


Adventure Geek
View Organiser Website


High Street Everdon, Daventry, NN11 3BL
Daventry, NN11 3BL GB
+ Google Map

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There are no permissions expressed or implied by the Adventure Geek organisers. Participants make use of the facilities at their own risk and without express permission from the Adventure Geek organisers.

Walking is a physically active sport. If you have any doubts about your abilities, you should always seek advice from your GP before embarking on an Adventure Geek walk.

By registering for an event you accept that you do so entirely at your own risk and that it is your responsibility to ensure that you are fit and able to take part in the event. We regroup often and our walks cater for all levels of fitness.

Children under the age of 16 years old are the responsibility of their parents or guardians and need to be accompanied at all times before, during and after the walk.

Adventure Geek volunteers do not accept responsibility for injury, loss and damage sustained by a participant unless the above injury, loss and damage are proven to have been caused as a direct result of negligence on the part of the organisers.

Dogs are welcome on the majority of our walks, however, we kindly ask that only one dog per walker and that the welfare of the animal remains your responsibility throughout your walk.  On occasion, we may add a note of “No dogs allowed” on specific walks (usually those with cattle), please respect this note.